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Creating low poly Curls in Zbrush for Game charaters.

Someone asked me to make this tutorial so that they can understand how I went about making Curls for my current project. Hope it helps you guys out :)

Start by selecting the Helix3d in your Tools menu then go to the initialize menu.

Start by selecting the Helix3d in your Tools menu then go to the initialize menu.

You can see the effects of each Curve in The initialize menu.

You can see the effects of each Curve in The initialize menu.

Mess around with the settings so that you get the right curls you want.

Mess around with the settings so that you get the right curls you want.

Clean up the curls by deleting the backside faces to make it lower poly.

Clean up the curls by deleting the backside faces to make it lower poly.

Create the Brush.

Create the Brush.

Drag the Curls onto the Mesh and select the Bend curve deformer in the Gizmo menu.

Drag the Curls onto the Mesh and select the Bend curve deformer in the Gizmo menu.

Use the Bend curve to reshape the Curls.

Use the Bend curve to reshape the Curls.

Repeat until you are satified with the final result.

Repeat until you are satified with the final result.

Final result.

Final result.